{
	"attack.death.createaddition.barbed_wire": "%1$s tried to cross barbed wire",
	"attack.death.createaddition.barbed_wire.player": "%1$s tried to cross barbed wire while fighting %2$s",
	"attack.death.createaddition.tesla_coil": "%1$s received a lethal electric shock",
	"attack.death.createaddition.tesla_coil.player": "%1$s received a lethal electric shock while fighting %2$s",
	"block.createaddition.accumulator": "Accumulator",
	"block.createaddition.accumulator.tooltip": "ACCUMULATOR",
	"block.createaddition.accumulator.tooltip.behaviour1": "Provides _⚡_ to _wires_ connected to the _connector_ marked with an upwards arrow.",
	"block.createaddition.accumulator.tooltip.behaviour2": "Accepts _⚡_ from _wires_ connected to the _connector_ marked with a downwards arrow.",
	"block.createaddition.accumulator.tooltip.condition1": "Pull",
	"block.createaddition.accumulator.tooltip.condition2": "Push",
	"block.createaddition.accumulator.tooltip.summary": "Accumulates electric charge. _Deprecated and subject to removal from future releases_.",
	"block.createaddition.barbed_wire": "Barbed Wire",
	"block.createaddition.barbed_wire.tooltip": "BARBED_WIRE",
	"block.createaddition.barbed_wire.tooltip.summary": "Inflicts damage when walked through.",
	"block.createaddition.bioethanol": "Bioethanol",
	"block.createaddition.chocolate_cake": "Chocolate Cake",
	"block.createaddition.digital_adapter": "Digital Adapter",
	"block.createaddition.digital_adapter.tooltip": "DIGITAL_ADAPTER",
	"block.createaddition.digital_adapter.tooltip.summary": "A _Computercraft Peripheral_ which allows computers to interface with _Display Boards_, _Speedometers_, _Stressometers_, _Rope Pulley_, _Hose Pulley_, _Elevator Pulley_, _Mechanical Piston_, _Mechanical Bearing_, and _Rotational Speed Controllers_.",
	"block.createaddition.electric_motor": "Electric Motor",
	"block.createaddition.honey_cake": "Honey Cake",
	"block.createaddition.liquid_blaze_burner": "Blaze Burner with Straw",
	"block.createaddition.modular_accumulator": "Accumulator",
	"block.createaddition.portable_energy_interface": "Portable Energy Interface",
	"block.createaddition.rolling_mill": "Rolling Mill",
	"block.createaddition.seed_oil": "Seed Oil",
	"createaddition.command.cca_api.link": "Click here to open API documentation",
	"createaddition.display_source.accumulator.current": "Energy Stored in ⚡",
	"createaddition.display_source.accumulator.display": "Choose an Option:",
	"createaddition.display_source.accumulator.max": "Total Capacity",
	"createaddition.display_source.accumulator.percent": "Percentage",
	"createaddition.display_source.accumulator.progress_bar": "Progress Bar",
	"createaddition.display_source.accumulator.remaining": "Remaining ⚡",
	"createaddition.display_source.digital_adapter_source": "Digital Adapter",
	"createaddition.display_source.digital_adapter_source_digital_adapter": "Digital Adapter",
	"createaddition.display_source.modular_accumulator": "Accumulator",
	"createaddition.ponder.alternator.header": "Generating Electric energy using an Alternator",
	"createaddition.ponder.alternator.text_1": "The Alternator requires at least 32 RPM to operate",
	"createaddition.ponder.alternator.text_2": "It generates electric energy from rotational force",
	"createaddition.ponder.alternator.text_3": "Its energy production is determined by the input RPM",
	"createaddition.ponder.automated_rolling_mill.header": "Automating the Rolling Mill",
	"createaddition.ponder.automated_rolling_mill.text_1": "The Rolling Mill can be automated using a Belt and two Funnels",
	"createaddition.ponder.automated_rolling_mill.text_2": "Input Funnel",
	"createaddition.ponder.automated_rolling_mill.text_3": "Output Funnel",
	"createaddition.ponder.cc_electric_motor.header": "Using ComputerCraft to control an Electric Motor",
	"createaddition.ponder.cc_electric_motor.text_1": "The Electric Motor can be controlled using ComputerCraft",
	"createaddition.ponder.cc_electric_motor.text_2": "Connect to the motor using 'peripheral.wrap(side)'",
	"createaddition.ponder.cc_electric_motor.text_3": "Get to the API documentation by issuing the command '/cca_api' in the chat",
	"createaddition.ponder.electric_motor.header": "Generating Rotational Force using Electric Motors",
	"createaddition.ponder.electric_motor.text_1": "Electric Motors are a compact and configurable source of Rotational Force",
	"createaddition.ponder.electric_motor.text_2": "Scrolling on the back panel changes the RPM of the motor's rotational output",
	"createaddition.ponder.electric_motor.text_3": "The Electric Motor requires a source of energy",
	"createaddition.ponder.electric_motor.text_4": "The motor's energy consumption is determined by the set RPM",
	"createaddition.ponder.liquid_blaze_burner.header": "Liquid Fuel Burning",
	"createaddition.ponder.liquid_blaze_burner.text_1": "Giving the Blaze Burner a Straw",
	"createaddition.ponder.liquid_blaze_burner.text_2": "will allow it to accept liquid fuels by Buckets",
	"createaddition.ponder.liquid_blaze_burner.text_3": "- or by pipes.",
	"createaddition.ponder.modular_accumulator.header": "The Multi-block Accumulator",
	"createaddition.ponder.modular_accumulator.text_1": "The Accumulator is a multi-block structure",
	"createaddition.ponder.modular_accumulator.text_2": "It can store large amounts of electric energy",
	"createaddition.ponder.modular_accumulator.text_3": "Configure an input connector",
	"createaddition.ponder.modular_accumulator.text_4": "and an output connector.",
	"createaddition.ponder.modular_accumulator.text_5": "To improve mod compatibility, the Accumulator will actively push energy to blocks placed on the top and bottom faces.",
	"createaddition.ponder.pei_redstone.header": "Redstone Control",
	"createaddition.ponder.pei_redstone.text_1": "Redstone power will prevent the stationary interface from engaging.",
	"createaddition.ponder.pei_transfer.header": "Contraption Energy Exchange",
	"createaddition.ponder.pei_transfer.text_1": "Accumulators on moving contraptions cannot connect to stationary connectors.",
	"createaddition.ponder.pei_transfer.text_2": "This component can interact with Accumulators without the need to stop the contraption.",
	"createaddition.ponder.pei_transfer.text_3": "Place a second one with a gap of 1 or 2 blocks inbetween",
	"createaddition.ponder.pei_transfer.text_4": "Whenever they pass by each other, they will engage in a connection",
	"createaddition.ponder.pei_transfer.text_5": "While engaged, the stationary interface will represent ALL Accumulators on the contraption",
	"createaddition.ponder.pei_transfer.text_6": "Energy can now be exchanged according to the Push/Pull configuration of the connector...",
	"createaddition.ponder.pei_transfer.text_7": "After no energy have been exchanged for a while, the contraption will continue on its way.",
	"createaddition.ponder.rolling_mill.header": "Rolling metals into Rods and Wires",
	"createaddition.ponder.rolling_mill.text_1": "The Rolling Mill uses rotational force to roll metals into Rods and Wires",
	"createaddition.ponder.rolling_mill.text_2": "To manually input items, drop Ingots or Plates on the top of the Mill",
	"createaddition.ponder.rolling_mill.text_3": "Right-click the Mill to manually retrieve the output items",
	"createaddition.ponder.tag.electric": "Electric Appliances",
	"createaddition.ponder.tag.electric.description": "Components which use electricity",
	"createaddition.ponder.tesla_coil.header": "Using a Tesla Coil to charge Items",
	"createaddition.ponder.tesla_coil.text_1": "The Tesla Coil will charge Items below it",
	"createaddition.ponder.tesla_coil.text_2": "It will charge any Forge Energy Items and more!",
	"createaddition.ponder.tesla_coil_hurt.header": "Dangerous Tesla Coils",
	"createaddition.ponder.tesla_coil_hurt.text_1": "The Tesla Coil is also able to inflict damage on nearby Players and Mobs",
	"createaddition.ponder.tesla_coil_hurt.text_2": "This can be activated with a Redstone signal",
	"createaddition.ponder.tesla_coil_hurt.text_3": "Prepare to be Shocked!",
	"createaddition.recipe.charging": "Charging",
	"createaddition.recipe.liquid_burning": "Liquid Burning",
	"createaddition.recipe.liquid_burning.burn_time": "Burn Time",
	"createaddition.recipe.rolling": "Rolling",
	"createaddition.recipe.rolling.sequence": "Rolling in Mill",
	"createaddition.schedule.condition.energy_threshold": "Energy Cargo Condition",
	"createaddition.schedule.condition.threshold.energy": "Energy",
	"createaddition.schedule.condition.threshold.unit": "K⚡",
	"createaddition.subtitle.little_zap": "Tesla Coil sparks",
	"createaddition.subtitle.loud_zap": "Tesla Coil zaps",
	"createaddition.tooltip.accumulator.info": "Accumulator Info:",
	"createaddition.tooltip.connector.info": "Connector Info:",
	"createaddition.tooltip.energy.capacity": "Capacity:",
	"createaddition.tooltip.energy.charged": "Charged",
	"createaddition.tooltip.energy.consumption": "Energy Usage:",
	"createaddition.tooltip.energy.demand": "Network Consumption:",
	"createaddition.tooltip.energy.input": "Input",
	"createaddition.tooltip.energy.mode": "Mode:",
	"createaddition.tooltip.energy.none": "None",
	"createaddition.tooltip.energy.output": "Output",
	"createaddition.tooltip.energy.passive": "Passive",
	"createaddition.tooltip.energy.production": "Energy Generated:",
	"createaddition.tooltip.energy.pull": "Pull",
	"createaddition.tooltip.energy.push": "Push",
	"createaddition.tooltip.energy.selected": "Focused Connector:",
	"createaddition.tooltip.energy.stored": "Stored Energy:",
	"createaddition.tooltip.energy.supply": "Network Production:",
	"createaddition.tooltip.energy.usage": "Network Usage:",
	"createaddition.tooltip.relay.info": "Relay Info:",
	"desc.immersiveengineering.info.mineral.sphalerite": "Sphalerite",
	"effect.createaddition.shocking": "Shocked",
	"effect.createaddition.shocking.description": "Causes severely reduced movement speed",
	"fluid.createaddition.bioethanol": "Biofuel",
	"fluid.createaddition.seed_oil": "Seed Oil",
	"item.createaddition.brass_figurine": "Brass Figurine",
	"item.createaddition.brass_figurine.tooltip": "BRASS_FIGURINE",
	"item.createaddition.bronze_rod": "Bronze Rod",
	"item.createaddition.cake_base": "Cake Base",
	"item.createaddition.cake_base_baked": "Baked Cake Base",
	"item.createaddition.copper_goblet": "Copper Goblet",
	"item.createaddition.copper_goblet.tooltip": "COPPER_GOBLET",
	"item.createaddition.copper_goblet.tooltip.summary": "The extraordinary heat transfer ability of this _goblet_ will keep you cool when you need it the most.",
	"item.createaddition.diamond_grit_sandpaper": "Diamond Grit Sandpaper",
	"item.createaddition.diamond_grit_sandpaper.tooltip.behaviour1": "Applies polish to items held in the _offhand_ or lying on the _floor_ when _looking at them_",
	"item.createaddition.diamond_grit_sandpaper.tooltip.condition1": "When Used",
	"item.createaddition.diamond_grit_sandpaper.tooltip.summary": "Can be used to _refine materials_. The process can be automated with a Deployer.",
	"item.createaddition.gold_goblet": "Ornate Goblet",
	"item.createaddition.gold_goblet.tooltip": "GOLD_GOBLET",
	"item.createaddition.gold_goblet.tooltip.summary": "Drinking from this _goblet_ will satisfy more than any regular bottle.",
	"itemGroup.createaddition.main": "Create Crafts & Additions",
	"statusbar.createaddition.wire.connect": "Wire connector selected",
	"statusbar.createaddition.wire.connect_in": "Wire connector input selected",
	"statusbar.createaddition.wire.connect_out": "Wire connector output selected",
	"statusbar.createaddition.wire.count": "Wire node is full",
	"statusbar.createaddition.wire.exists": "Wire connection already exists",
	"statusbar.createaddition.wire.invalid": "Invalid connection",
	"statusbar.createaddition.wire.linked": "Nodes linked",
	"statusbar.createaddition.wire.linked_in": "Wire linked to input",
	"statusbar.createaddition.wire.linked_out": "Wire linked to output",
	"statusbar.createaddition.wire.long": "Wire is too long",
	"statusbar.createaddition.wire.no_connection": "Wire not connected here",
	"statusbar.createaddition.wire.removed": "Wire removed",
	"statusbar.createaddition.wire.requires_high_current": "This connection requires a high current wire",
	"block.createaddition.creative_energy": "Creative Generator",
	"block.createaddition.creative_energy.tooltip": "CREATIVE_GENERATOR",
	"block.createaddition.creative_energy.tooltip.summary": "Generates an infinite supply of _⚡_."
}
